AI Insights · Timothy · January 2025
Top Down Games Performance on Android in Oceania Q4 2024
Explore the Q4 2024 performance of top down games on Android in Oceania, highlighting trends in downloads, revenue, and active users.
In the fourth quarter of 2024, the top down games category on Android in Oceania saw varying performances among the leading titles. Here's a closer look at the trends for the top five games, based on Sensor Tower data.
Block Blast! from HungryStudio showcased a consistent pattern in downloads, with figures fluctuating between 21.9K and 35.6K weekly. The game’s active user base steadily increased, starting from 187K and reaching over 407K by the end of the quarter. Revenue, however, remained minimal with a brief peak at $9 in mid-November.
The Pokémon TCG Pocket - Card Game by The Pokémon Company demonstrated a significant surge in both downloads and revenue after its late October release. Weekly revenue peaked at approximately $333K in mid-November, while active users climbed to nearly 190K by the quarter’s end.
Vita Mahjong from Vita Studio experienced a gradual rise in downloads, crossing 13K weekly by December. Revenue showed modest fluctuations, peaking at $290 in mid-November. Active users grew steadily, reaching over 52K by the end of December.
Offline Games - No Wifi Games by JindoBlu maintained a stable download rate, with a noticeable increase in late December, reaching 16.3K. Revenue remained relatively consistent, peaking at $427 in mid-October. The active user count showed a slight decline, starting from 125K and ending at 103K.
Finally, Whiteout Survival by Century Games PTE. LTD. experienced steady downloads, culminating in a peak of 13.4K in the final week of December. Revenue showed a consistent upward trend, peaking at $162K. Active users remained stable, with a slight dip towards the end of the quarter.
For more detailed insights and analysis on these games, visit Sensor Tower.